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In-game tracking
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BillySMP BillySMP C0RTEX
Discord ↔ Minecraft bridge
The bot connects the Minecraft server to Discord. It reads server logs to pick up deaths, advancements, chat, and join/leave events, then posts them.
  • Death announcements: Posted publicly to Discord when someone dies (name and cause). This is an intentional gameplay feature, not hidden tracking. Public
  • Death coordinates: The bot quietly grabs the exact XYZ and DMs them to the host β€” useful for confirming a death location or investigating suspicious circumstances. Not broadcast anywhere. Host only
  • Chat: In-game chat gets relayed to a restricted Discord channel so staff can review it for rule violations or harassment reports without being in-game. Host only
  • Raw log access: The full Minecraft server log (everything the server prints: connections, errors, commands, etc.) stays on the server machine and is only readable by the host. Host only
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CHRON0 (Block Logging)
Previously Ledger, Prism Β· moderation audit trail
CHRON0 logs block interactions on the survival server. It tracks what was broken, placed, or opened, by who, and when. Used for grief rollbacks, settling disputes, and tracking items after a death.
  • What it logs: Block breaks, placements, container opens, item drops
  • Retention: Indefinite (subject to change)
  • Who can query it: Staff use CHRON0 in-game to run lookups β€” e.g. /chron lookup <player> or /chron near. It's not a public tool. Host + Mods
  • Purpose: Moderation only Moderation
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Chat Messages
In-game & Discord bridge
All in-game chat gets written to a server log file automatically by Minecraft. This is standard behaviour for any Minecraft server.
  • Accessible to: Only the host can open the log file where chat is stored. Mods don't have shell access β€” if something needs reviewing, it goes through the host. Host only
  • Purpose: Moderation only (rule violations, harassment reports, etc)
  • Not shared with other players or third parties
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BeamMP
BeamNG.drive multiplayer server
The BeamMP server is a separate game server on the same machine. It is set to private, so it does not appear in the public BeamMP server list.
  • Who you are: BeamMP signs you in with your BeamMP account, so the server sees your BeamMP username. Like any game server, it also sees the IP address you connect from. Host only
  • Chat: In-game chat is written to the server log file. Host only
  • Purpose: Moderation only (rule violations, harassment reports). Moderation
  • Not shared with other players or third parties. BeamMP's own service handles your login under its own privacy policy.
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Stormworks: Build and Rescue
Dedicated server Β· Steam Β· SENTR0 and ATL0S
Stormworks connects through Steam, so the server works with your Steam name and Steam ID. It never sees your Steam password.
  • Player list: Steam name, Steam ID, and when you were last on the server, so the server can recognise you and apply your rank. Host only
  • Verification: if you verify, we store that you are verified, plus the Discord account you verified from if you used /verify. BillySMP only
  • Your rank: owner, admin, user or guest, saved in the world file by Steam ID. In world save
  • Craft you spawn: the server tracks which player owns which vehicle while you are online. Heavy craft are removed 60 seconds after you leave. Session only
  • Chat and joins: may appear in the server log, which only the host can read. Host only
  • Purpose: running the server, workbench access, and moderation. Moderation
This website
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Browser Storage
Cookies & localStorage β€” billysmp.ddns.net
The site stores the following in your browser. Nothing here is sent to third parties or used for advertising.

Cookies
  • billysmp_np β€” set when you dismiss the new player intro. Tells the site you've already been here so it doesn't show again. Local only
  • bssmp_session β€” set when you log in to the community board. A simple flag (no personal data) that keeps you signed in for up to 60 days. Cleared on logout. Local only
  • bssmp_notif_asked β€” set by notif.js when the site asks you about browser notifications. Remembers that you've already been asked so the prompt doesn't repeat. Lasts 365 days. Local only

localStorage (browser storage, not sent with requests)
  • bssmp_profile β€” your community profile data (username, rank, join date, etc.) cached locally so the nav bar loads instantly without hitting the server every page. Cleared on logout.
  • bssmp_session β€” mirrors the session cookie above, used by the nav bar to determine your login state client-side.
  • community_token β€” your auth token for the community board (survival/anarchy boards). Used to post and vote. Cleared on logout.

None of this leaves your browser except community_token, which is sent to BillySMP's own community API to authenticate your actions β€” not to any third party.
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Community Accounts
Optional Β· shared across all BillySMP games
Creating an account is optional. If you do, here's what's stored on BillySMP's own server β€” never shared, never sold:
  • Profile: username, display name, and optional details you add (bio, platform tags, avatar, pronouns). BillySMP only
  • Linked game accounts (all optional): a Minecraft username and/or a Steam profile. For Steam we check that the profile exists using its public page and keep the profile name and ID. We never ask for a Steam or Minecraft password. BillySMP only
  • Password: stored only as a securely hashed value β€” never in plain text, and not visible to staff. Hashed
  • Email: optional but recommended. Used only to secure your account β€” two-factor login codes and password resets. Never required to play, never used for marketing, never shared. Login security only
  • Posts & map pins: anything you post, and any coordinates you choose to attach, are visible to other signed-in members. Public to members
  • Retention: kept until you ask us to delete it β€” we don't run automatic purges. Indefinite
Common questions
Why do I have to verify to be on a server?
Verifying takes under a minute and only happens once. It does two things:
  • It ties the rules to a name. You confirm you've read them, and a ban or warning stays attached to that name instead of resetting every time someone makes a throwaway account.
  • It keeps drive-by trolling down. A person who won't spend a minute reading the rules is the person most likely to wreck someone's build.
  • On Stormworks it unlocks the workbench. Unverified players can still join and look around.
Verifying does not ask for your real name, a payment method, or any password.
Why does BillySMP take this much data?
It's less than it looks like. Nearly everything on this page is what any game server has to handle to run at all: your in-game name, a chat log, and (on Minecraft) a block log so grief can be undone. We just list it instead of hiding it.
  • No ads, no tracking pixels, no analytics companies.
  • Nothing is sold or shared. The AI assistant runs on our own machine.
  • Large networks often layer on third-party analytics, ad partners and purchase records. BillySMP has none of those.
Do I need an account to play?
No. Accounts are only for the community site. You can play on any server here without one. Verification is separate from having an account.
Will you ever ask for my Steam, Minecraft or BeamMP password?
Never. If anyone claiming to be BillySMP staff asks for a password, it's a scam, so report it to an admin. Linking a Steam profile only needs its public profile link.
Can other players see my IP address?
No. Connecting to any game server involves your IP in some form, and ours stays in private logs only the host can read. It is never shown to other players or on the site.
Your choices
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Your Choices & Requests
Control over your data
  • Delete your data: Ask us to remove your community account and its posts at any time β€” message staff on our Discord or email contact.billysmp@gmail.com.
  • Clear local data: Logging out clears your session and cached profile from this browser. Clearing your browser's site data removes the rest.
  • Notifications: Browser and push notifications are opt-in, and can be turned off anytime in your browser or device settings.
  • Children's privacy: Minecraft has younger players, and we don't knowingly collect anything beyond the account basics above from anyone. If you're a parent or guardian and want a child's account or data removed, contact us and we'll handle it.
TL;DR: In-game data is for moderation only, accessible to the host and mods. The site uses cookies and localStorage for session management and the community board β€” all stored locally, nothing shared. We do not share or sell any of this data. Not with advertisers (we don't advertise here anyway), not with third parties, not with anyone. It stays within BillySMP.
Most servers aren’t this transparent. The majority don’t publish what they log, who can see it, or what they do with it. We wrote this page because we think you should know β€” and honestly, we don’t have a great answer for why more places don’t. It’s not hard. We just did it.